M:tG card similarity search
2W · Creature — Human Soldier
Palace Guard can block any number of creatures. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Seraph of the Masses | 5WW | Creature — Angel | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying Seraph of the Masses's power and toughness are each equal to the number of creatures you control. */* |
Flying Men | U | Creature — Human | Flying 1/1 |
Bumper Cars | Artifact — Attraction | Visit — Target creature must be blocked this turn if able. | |
Lure | 1GG | Enchantment — Aura | Enchant creature All creatures able to block enchanted creature do so. |
Maulfist Squad | 3B | Creature — Human Artificer | Menace Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 3/1 |
Nightguard Patrol | 2W | Creature — Human Soldier | First strike, vigilance 2/1 |
Ampryn Tactician | 2WW | Creature — Human Soldier | When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3 |
Shambling Suit | 3 | Artifact Creature — Construct | Shambling Suit's power is equal to the number of artifacts and/or enchantments you control. */3 |
Slayer of the Wicked | 3W | Creature — Human Soldier | When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie. 3/2 |
Wirecat | 4 | Artifact Creature — Cat | Wirecat can't attack or block if an enchantment is on the battlefield. 4/3 |