M:tG card similarity search
3BB · Enchantment
As Palace Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of your upkeep, return target creature card from your graveyard to your hand. • Dragons — At the beginning of your upkeep, each opponent loses 2 life and you gain 2 life.
Name | Mana | Type | Text |
---|---|---|---|
Tidal Force | 5UUU | Creature — Elemental | At the beginning of each upkeep, you may tap or untap target permanent. 7/7 |
Honorable Scout | W | Creature — Human Soldier Scout | When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls. 1/1 |
Molder Slug | 3GG | Creature — Slug Beast | At the beginning of each player's upkeep, that player sacrifices an artifact. 4/6 |
Grixis Charm | UBR | Instant | Choose one — • Return target permanent to its owner's hand. • Target creature gets -4/-4 until end of turn. • Creatures you control get +2/+0 until end of turn. |
Refibrillator | Artifact — Contraption | Whenever you crank Refibrillator, return target creature card from your graveyard to your hand. | |
Live Fast | 2B | Sorcery | You draw two cards, lose 2 life, and get {E}{E} (two energy counters). |
Overgrown Estate | WBG | Enchantment | Sacrifice a land: You gain 3 life. |
Zuran Orb | 0 | Artifact | Sacrifice a land: You gain 2 life. |
Tarpan | G | Creature — Horse | When Tarpan dies, you gain 1 life. 1/1 |
Aether Channeler | 2U | Creature — Human Wizard | When Aether Channeler enters the battlefield, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card. 2/1 |