M:tG card similarity search
W · Enchantment — Class
(Gain the next level as a sorcery to add its ability.) Spells your opponents cast during your turn cost {1} more to cast. {2}{W}: Level 2 Creatures you control get +1/+1. {4}{W}: Level 3 Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Name | Mana | Type | Text |
---|---|---|---|
Rush of Adrenaline | R | Instant | Target creature gets +2/+1 and gains trample until end of turn. |
Staggering Size | 1G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |
Tread Upon | 1G | Instant | Target creature gets +2/+2 and gains trample until end of turn. |
Unnatural Predation | G | Instant | Target creature gets +1/+1 and gains trample until end of turn. |
Moat | 2WW | Enchantment | Creatures without flying can't attack. |
Distemper of the Blood | 1R | Sorcery | Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Enthusiastic Study | 2R | Instant | Target creature gets +3/+1 and gains trample until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) |
Defiler of Flesh | 2BB | Creature — Phyrexian Horror | Menace As an additional cost to cast black permanent spells, you may pay 2 life. Those spells cost {B} less to cast if you paid life this way. This effect reduces only the amount of black mana you pay. Whenever you cast a black permanent spell, target creature you control gets +1/+1 and gains menace until end of turn. 4/4 |
Reclamation | 2GW | Enchantment | Black creatures can't attack unless their controller sacrifices a land for each black creature they control that's attacking. (This cost is paid as attackers are declared.) |
We Ride at Dawn | 2W | Enchantment | Legendary creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a legendary creature spell pays for {1} or one mana of that creature's color.) Whenever your commander attacks, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |