Card Codex

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17 May 2024: Card library updated.

Paladin en-Vec

1WW · Creature — Human Knight

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) 2/2

Similar cards

Color identity:
NameManaTypeText
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Stubborn Burrowfiend 1GCreature — Badger Beast Mount Whenever Stubborn Burrowfiend becomes saddled for the first time each turn, mill two cards, then Stubborn Burrowfiend gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Invading Manticore 5RCreature — Zombie Manticore When Invading Manticore enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 4/5
Brago's Representative 2WCreature — Human Advisor While voting, you get an additional vote. (The votes can be for different choices or for the same choice.) 1/4
Boseiju Pathlighter 2GCreature — Human Rogue When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook. 3/2
Mardu Scout RRCreature — Goblin Scout Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 3/1
Nimble Birdsticker 2RCreature — Goblin Reach (This creature can block creatures with flying.) 2/3
Aeronaut Admiral 3WCreature — Human Pilot Flying Vehicles you control have flying. 3/1
Kitesail Corsair 1UCreature — Human Pirate Kitesail Corsair has flying as long as it's attacking. 2/1
Mudbrawler Cohort 1RCreature — Goblin Warrior Haste Mudbrawler Cohort gets +1/+1 as long as you control another red creature. 1/1
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