M:tG card similarity search
3RG · Creature — Dinosaur
Other Dinosaurs you control have haste. When Palani's Hatcher enters the battlefield, create two 0/1 green Dinosaur Egg creature tokens. At the beginning of combat on your turn, if you control one or more Eggs, sacrifice an Egg, then create a 3/3 green Dinosaur creature token. 5/3
Name | Mana | Type | Text |
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Gallant Cavalry | 3W | Creature — Human Knight | Vigilance (Attacking doesn't cause this creature to tap.) When Gallant Cavalry enters the battlefield, create a 2/2 white Knight creature token with vigilance. 2/2 |
Treats to Share | G | Sorcery — Adventure | Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Tempt with Treats | B | Instant — Adventure | Create a Food token. (Then exile this card. You may cast the creature later from exile.) |
Bakery Raid | G | Sorcery — Adventure | Create a Food token. (Then exile this card. You may cast the creature later from exile.) |
Pia Nalaar, Consul of Revival | RW | Legendary Creature — Human Artificer | Thopters you control have haste. Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying. 2/3 |
Bovine Intervention | 1W | Instant | Destroy target artifact or creature. Its controller creates a 2/2 white Ox creature token. |
Court of Embereth | 2RR | Enchantment | When Court of Embereth enters the battlefield, you become the monarch. At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, Court of Embereth deals X damage to each opponent, where X is the number of creatures you control. |
Quirion Druid | 2G | Creature — Elf Druid | {G}, {T}: Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.) 1/2 |
In the Darkness Bind Them | 2UBR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you. IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you. |
Hunt the Hunter | G | Sorcery | Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. |