M:tG card similarity search
5WW · Creature — Spirit Giant
{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) 4/4
Name | Mana | Type | Text |
---|---|---|---|
Dinotomaton | 3R | Artifact Creature — Dinosaur Gnome | Menace (This creature can't be blocked except by two or more creatures.) When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn. 4/3 |
Aphotic Wisps | B | Instant | Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) Draw a card. |
Shinen of Fury's Fire | 2R | Creature — Spirit | Haste Channel — {R}, Discard Shinen of Fury's Fire: Target creature gains haste until end of turn. 2/1 |
Disciple of Kangee | 2W | Creature — Human Wizard | {U}, {T}: Target creature gains flying and becomes blue until end of turn. 2/2 |
Spirit Bonds | 1W | Enchantment | Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) |
Lingering Tormentor | 3B | Creature — Spirit | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2 |
Kitsune Riftwalker | 1WW | Creature — Fox Wizard | Protection from Spirits and from Arcane 2/1 |
Iridescent Angel | 5WU | Creature — Angel | Flying, protection from all colors 4/4 |
Slaughter Drone | 1B | Creature — Eldrazi Drone | Devoid (This card has no color.) {C}: Slaughter Drone gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it. {C} represents colorless mana.) 2/2 |
The Warrior | Hero | {T}: Target creature you control gains haste until end of turn. |