Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pale Wayfarer

5WW · Creature — Spirit Giant

{2}{W}{W}, {Q}: Target creature gains protection from the color of its controller's choice until end of turn. ({Q} is the untap symbol.) 4/4

Similar cards

Color identity:
NameManaTypeText
Debt of Loyalty 1WWInstant Regenerate target creature. You gain control of that creature if it regenerates this way.
Elvish Pathcutter 3GCreature — Elf Scout {2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2
Order of the Stars WCreature — Human Cleric Defender (This creature can't attack.) As Order of the Stars enters the battlefield, choose a color. Order of the Stars has protection from the chosen color. 0/1
Rustler Rampage WInstant Spree (Choose one or more additional costs.) + {1} — Untap all creatures target player controls. + {1} — Target creature gains double strike until end of turn.
Unleash Fury 1RInstant Double the power of target creature until end of turn.
Price of Loyalty 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If mana from a Treasure was spent to cast this spell, that creature gets +2/+0 until end of turn.
Call to Arms 1WEnchantment As Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
Dream Coat UEnchantment — Aura Enchant creature {0}: Enchanted creature becomes the color or colors of your choice. Activate only once each turn.
Viscid Lemures 4BCreature — Spirit {0}: Viscid Lemures gets -1/-0 and gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 4/3
Success! WInstant Target creature gets +2/+2 until end of turn. If it's a host or has augment, it gains lifelink until end of turn.
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