M:tG card similarity search
4GG · Creature — Beast
Whenever another creature with power 5 or greater enters the battlefield under your control, you may return target creature card from your graveyard to your hand. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Thrash | R/GR/G | Instant | Target creature you control deals damage equal to its power to target creature or planeswalker you don't control. |
Lumbering Satyr | 2GG | Creature — Satyr Beast | All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 5/4 |
Magnivore | 2RR | Creature — Lhurgoyf | Haste (This creature can attack and {T} as soon as it comes under your control.) Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards. */* |
Sway of the Stars | 8UU | Sorcery | Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7. |
Lord of the Forsaken | 4BB | Creature — Demon | Flying, trample {B}, Sacrifice another creature: Target player mills three cards. Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard. 6/6 |
Temur War Shaman | 4GG | Creature — Human Shaman | When Temur War Shaman enters the battlefield, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control. 4/5 |
Elite Headhunter | B/RB/RB/RB/R | Creature — Human Knight | Menace (This creature can't be blocked except by two or more creatures.) {B/R}{B/R}{B/R}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker. 2/3 |
Lothlórien Blade | 3 | Artifact — Equipment | Whenever equipped creature attacks, it deals damage equal to its power to target creature defending player controls. Equip Elf {2} Equip {5} |
Cowardice | 3UU | Enchantment | Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) |
Nim Deathmantle | 2 | Artifact — Equipment | Equipped creature gets +2/+2, has intimidate, and is a black Zombie. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever a nontoken creature is put into your graveyard from the battlefield, you may pay {4}. If you do, return that card to the battlefield and attach Nim Deathmantle to it. Equip {4} |