Card Codex

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17 May 2024: Card library updated.

Palliation Accord

3WU · Enchantment

Whenever a creature an opponent controls becomes tapped, put a palliation counter on Palliation Accord. Remove a palliation counter from Palliation Accord: Prevent the next 1 damage that would be dealt to you this turn.

Similar cards

Color identity:
NameManaTypeText
Kithkin Healer 2WCreature — Kithkin Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. 2/2
Sunfire Balm 2WInstant Prevent the next 4 damage that would be dealt to any target this turn. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
Treefolk Healer 4GCreature — Treefolk Cleric {2}{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn. 2/3
Loxodon Anchorite 2WWCreature — Elephant Cleric {T}: Prevent the next 2 damage that would be dealt to any target this turn. 2/3
Reinforced Bulwark 3Artifact Creature — Wall Defender {T}: Prevent the next 1 damage that would be dealt to you this turn. 0/4
Test of Faith 1WInstant Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.
Wandering Mage WUBCreature — Human Cleric Wizard {W}, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn. {U}: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn. {B}, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn. 0/3
Kitsune Healer 3WCreature — Fox Cleric {T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent all damage that would be dealt to target legendary creature this turn. 2/2
Alabaster Wall 2WCreature — Wall Defender (This creature can't attack.) {T}: Prevent the next 1 damage that would be dealt to any target this turn. 0/4
Anoint WInstant Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent the next 3 damage that would be dealt to target creature this turn.
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