Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pandemonium

3R · Enchantment

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.

Similar cards

Color identity:
NameManaTypeText
Githzerai Monk 4WCreature — Gith Monk Flash Flying Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control. 3/2
Barrier of Bones BCreature — Skeleton Wall Defender When Barrier of Bones enters the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 0/3
Kiora's Dambreaker 5UCreature — Leviathan When Kiora's Dambreaker enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 5/6
Pelt Collector GCreature — Elf Warrior Whenever another creature you control enters the battlefield or dies, if that creature's power is greater than Pelt Collector's, put a +1/+1 counter on Pelt Collector. As long as Pelt Collector has three or more +1/+1 counters on it, it has trample. 1/1
Spiteful Banditry XRREnchantment When Spiteful Banditry enters the battlefield, it deals X damage to each creature. Whenever one or more creatures your opponents control die, you create a Treasure token. This ability triggers only once each turn.
Lightning Colt 3RRInstant Creature — Horse When Lightning Colt enters the battlefield, it deals 3 damage to any target. 3/3
Shocker 1RCreature — Insect Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 1/1
Pheres-Band Brawler 4GGCreature — Centaur Warrior When Pheres-Band Brawler enters the battlefield, it fights up to one target creature you don't control. (Each deals damage equal to its power to the other.) 4/4
Uruk-hai Berserker 2BCreature — Orc Berserker When Uruk-hai Berserker enters the battlefield, the Ring tempts you. 3/2
Beacon Behemoth 3GGCreature — Beast {1}: Target creature with power 5 or greater gains vigilance until end of turn. 5/3
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