Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Panharmonicon

4 · Artifact

If an artifact or creature entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Similar cards

Color identity:
NameManaTypeText
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Crystallization G/UWEnchantment — Aura Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.
Magus of the Unseen 1UCreature — Human Wizard {1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it. 1/1
Touch the Spirit Realm 2WEnchantment When Touch the Spirit Realm enters the battlefield, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield. Channel — {1}{W}, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Rootgrapple 4GTribal Instant — Treefolk Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Goblin Grenade RSorcery As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target.
Sumala Sentry GWCreature — Elf Archer Reach Whenever a face-down permanent you control is turned face up, put a +1/+1 counter on it and a +1/+1 counter on Sumala Sentry. 1/3
Indrik Stomphowler 4GCreature — Beast When Indrik Stomphowler enters the battlefield, destroy target artifact or enchantment. 4/4
Seer of Stolen Sight 2BCreature — Phyrexian Warlock Menace (This creature can't be blocked except by two or more creatures.) Whenever one or more artifacts and/or creatures you control are put into a graveyard from the battlefield, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 2/3
Elemental Bond 2GEnchantment Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
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