Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Panicked Bystander

1W · Creature — Human Peasant

Whenever Panicked Bystander or another creature you control dies, you gain 1 life. At the beginning of your end step, if you gained 3 or more life this turn, transform Panicked Bystander. 2/2

Similar cards

Color identity:
NameManaTypeText
A-Dawnbringer Cleric 1WCreature — Human Cleric When Dawnbringer Cleric enters the battlefield, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard. 1/4
Live Fast 2BSorcery You draw two cards, lose 2 life, and get {E}{E} (two energy counters).
Swift End 1BBInstant — Adventure Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
Howling Banshee 2BBCreature — Spirit Flying When Howling Banshee enters the battlefield, each player loses 3 life. 3/3
Feywild Caretaker 4UCreature — Orc Wizard When Feywild Caretaker enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, create a 1/1 blue Faerie Dragon creature token with flying. 3/4
Despoil 3BSorcery Destroy target land. Its controller loses 2 life.
Spreading Rot 4BSorcery Destroy target land. Its controller loses 2 life.
Treacherous Werewolf 2BCreature — Werewolf Minion Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life." 2/2
Personal Decoy 5WUPlaneswalker — Duck Personal Decoy enters the battlefield with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. [+1]: You gain 1 life. [−4]: Draw a card. Loyalty *
Polygraph Orb 4BArtifact When Polygraph Orb enters the battlefield, look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard. You lose 2 life. {2}, {T}, Collect evidence 3: Each opponent loses 3 life unless they discard a card or sacrifice a creature. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.)
Page 217