Card Codex

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17 May 2024: Card library updated.

Panoptic Projektor

4 · Artifact

{T}: The next face-down creature spell you cast this turn costs {3} less to cast. If turning a face-down permanent face up causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Similar cards

Color identity:
NameManaTypeText
Crop Rotation GInstant As an additional cost to cast this spell, sacrifice a land. Search your library for a land card, put that card onto the battlefield, then shuffle.
Curse of Bounty 1GEnchantment — Aura Curse Enchant player Whenever enchanted player is attacked, untap all nonland permanents you control. Each opponent attacking that player untaps all nonland permanents they control.
Torbran, Thane of Red Fell 1RRRLegendary Creature — Dwarf Noble If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead. 2/4
Spatial Binding UBEnchantment Pay 1 life: Until your next upkeep, target permanent can't phase out.
Silence WInstant Your opponents can't cast spells this turn.
Argentum Armor 6Artifact — Equipment Equipped creature gets +6/+6. Whenever equipped creature attacks, destroy target permanent. Equip {6}
Banishment 3WEnchantment Flash When Banishment enters the battlefield, exile target nonland permanent an opponent controls and all other nonland permanents your opponents control with the same name as that permanent until Banishment leaves the battlefield.
Nature's Wrath 4GGEnchantment At the beginning of your upkeep, sacrifice Nature's Wrath unless you pay {G}. Whenever a player puts an Island or blue permanent onto the battlefield, that player sacrifices an Island or blue permanent. Whenever a player puts a Swamp or black permanent onto the battlefield, that player sacrifices a Swamp or black permanent.
Tail the Suspect GUSorcery — Adventure Investigate. You may play an additional land this turn. (Then exile this card. You may cast the creature later from exile.)
Razzle-Dazzler 1UCreature — Human Wizard Whenever you cast your second spell each turn, put a +1/+1 counter on Razzle-Dazzler. It can't be blocked this turn. 1/2
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