M:tG card similarity search
· Plane — Mirrodin
When you planeswalk to Panopticon, draw a card. At the beginning of your draw step, draw an additional card. Whenever chaos ensues, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Wizard Class | U | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control. |
Burnout | 1R | Instant | Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep. |
Mila, Crafty Companion | 1WW | Legendary Creature — Fox | Whenever an opponent attacks one or more planeswalkers you control, put a loyalty counter on each planeswalker you control. Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 2/3 |
Bright Reprisal | 4W | Instant | Destroy target attacking creature. Draw a card. |
Nantuko Shaman | 2G | Creature — Insect Shaman | When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/2 |
Barrin, Tolarian Archmage | 1UU | Legendary Creature — Human Wizard | When Barrin, Tolarian Archmage enters the battlefield, return up to one other target creature or planeswalker to its owner's hand. At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card. 2/2 |
Sphinx's Disciple | 3UU | Creature — Human Wizard | Flying Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card. 2/2 |
Drowned Rusalka | U | Creature — Spirit | {U}, Sacrifice a creature: Discard a card, then draw a card. 1/1 |
Bargaining Table | 5 | Artifact | {X}, {T}: Draw a card. X is the number of cards in an opponent's hand. |
Opportunity | 4UU | Instant | Target player draws four cards. |