M:tG card similarity search
1G · Creature — Elf Druid
Paradise Druid has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.) {T}: Add one mana of any color. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Elvish Spirit Guide | 2G | Creature — Elf Spirit | Exile Elvish Spirit Guide from your hand: Add {G}. 2/2 |
Distorting Lens | 2 | Artifact | {T}: Target permanent becomes the color of your choice until end of turn. |
Jaded Response | 1U | Instant | Counter target spell if it shares a color with a creature you control. |
Renegade Firebrand | 2R | Creature — Human Warrior | As long as you control a Chandra planeswalker, Renegade Firebrand gets +1/+0 and has first strike. (It deals combat damage before creatures without first strike.) 3/2 |
Eater of Virtue | 1 | Legendary Artifact — Equipment | Whenever equipped creature dies, exile it. Equipped creature gets +2/+0. As long as a card exiled with Eater of Virtue has flying, equipped creature has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance. Equip {1} |
White Ward | W | Enchantment — Aura | Enchant creature Enchanted creature has protection from white. This effect doesn't remove White Ward. |
Somnophore | 2UU | Creature — Illusion | Flying Whenever Somnophore deals damage to a player, tap target creature that player controls. That creature doesn't untap during its controller's untap step for as long as Somnophore remains on the battlefield. 2/2 |
Leapfrog | 2U | Creature — Frog | Leapfrog has flying as long as you've cast an instant or sorcery spell this turn. 3/1 |
Elvish Hunter | 1G | Creature — Elf Archer | {1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. 1/1 |
Codsworth, Handy Helper | 2W | Legendary Artifact Creature — Robot | Commanders you control have ward {2}. {T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells. {T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery. 2/3 |