Card Codex

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17 May 2024: Card library updated.

Parallel Evolution

3GG · Sorcery

For each creature token on the battlefield, its controller creates a token that's a copy of that creature. Flashback {4}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Similar cards

Color identity:
NameManaTypeText
Deeproot Pilgrimage 1UEnchantment Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Foul Rebirth 2BSorcery — Adventure Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.
Imperial Oath 5WSorcery Create three 2/2 white Samurai creature tokens with vigilance. Scry 3.
Wanted Scoundrels 1BCreature — Human Pirate When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/3
Legion's Landing WLegendary Enchantment When Legion's Landing enters the battlefield, create a 1/1 white Vampire creature token with lifelink. When you attack with three or more creatures, transform Legion's Landing.
Absorb Identity 1UInstant Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Thunderheads 2UInstant Replicate {2}{U} (When you cast this spell, copy it for each time you paid its replicate cost.) Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.
Mirage Mirror 3Artifact {2}: Mirage Mirror becomes a copy of target artifact, creature, enchantment, or land until end of turn.
Wondrous Crucible 7Artifact Permanents you control have ward {2}. At the beginning of your end step, mill two cards, then exile a nonland card at random from your graveyard. Copy it. You may cast the copy without paying its mana cost. (A copy of a permanent spell becomes a token.)
Gold Rush 1GInstant Create a Treasure token. Until end of turn, up to one target creature gets +2/+2 for each Treasure you control.
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