Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Paralyze

B · Enchantment — Aura

Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.

Similar cards

Color identity:
NameManaTypeText
Scourge of the Nobilis 2R/WEnchantment — Aura Enchant creature As long as enchanted creature is red, it gets +1/+1 and has "{R/W}: This creature gets +1/+0 until end of turn." As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Combat Celebrant 2RCreature — Human Warrior If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.) 4/1
Aphetto Grifter 2UCreature — Human Wizard Tap two untapped Wizards you control: Tap target permanent. 1/1
Fen Stalker 3BCreature — Nightstalker Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Replenish 3WSorcery Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)
Rime Tender 1GSnow Creature — Human Druid {T}: Untap another target snow permanent. 2/2
Seeker 2WWEnchantment — Aura Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures.
Saruli Caretaker GCreature — Dryad Defender {T}, Tap an untapped creature you control: Add one mana of any color. 0/3
Riptide Chronologist 3UUCreature — Human Wizard {U}, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice. 1/3
Sentinel's Eyes WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has vigilance. Escape—{W}, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Page 164