Card Codex

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17 May 2024: Card library updated.

Paralyze

B · Enchantment — Aura

Enchant creature When Paralyze enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {4}. If the player does, untap the creature.

Similar cards

Color identity:
NameManaTypeText
Elspeth's Talent 2WWEnchantment — Aura Enchant planeswalker Enchanted planeswalker has "[+1]: Create three 1/1 white Soldier creature tokens." Whenever you activate a loyalty ability of enchanted planeswalker, creatures you control get +2/+2 and gain vigilance until end of turn.
Glass Asp 1GGCreature — Snake Whenever Glass Asp deals combat damage to a player, that player loses 2 life at the beginning of their next draw step unless they pay {2} before that step. 2/1
Infernal Darkness 2BBEnchantment Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type.
Eldrazi Monument 5Artifact Creatures you control get +1/+1 and have flying and indestructible. At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.
Spiteful Bully 1BCreature — Phyrexian Zombie Mercenary At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control. 3/3
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Tragic Poet WCreature — Human {T}, Sacrifice Tragic Poet: Return target enchantment card from your graveyard to your hand. 1/1
Threaten 2RSorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Intellectual Offering 4UInstant Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
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