M:tG card similarity search
2W · Sorcery
Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.
Name | Mana | Type | Text |
---|---|---|---|
Shu Grain Caravan | 2W | Creature — Human Soldier | When Shu Grain Caravan enters the battlefield, you gain 2 life. 2/2 |
Shu Soldier-Farmers | 4W | Creature — Human Soldier | When Shu Soldier-Farmers enters the battlefield, you gain 4 life. 2/4 |
Staunch Defenders | 3WW | Creature — Human Soldier | When Staunch Defenders enters the battlefield, you gain 4 life. 3/4 |
Radiant's Dragoons | 3W | Creature — Human Soldier | Echo {3}{W} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Radiant's Dragoons enters the battlefield, you gain 5 life. 2/5 |
Rustspore Ram | 4 | Artifact Creature — Sheep | When Rustspore Ram enters the battlefield, destroy target Equipment. 1/3 |
Dragon's Claw | 2 | Artifact | Whenever a player casts a red spell, you may gain 1 life. |
Asphyxiate | 1BB | Sorcery | Destroy target untapped creature. |
Casualties of War | 2BBGG | Sorcery | Choose one or more — • Destroy target artifact. • Destroy target creature. • Destroy target enchantment. • Destroy target land. • Destroy target planeswalker. |
Lullmage's Familiar | 1GU | Creature — Beast | {T}: Add {G} or {U}. Whenever you cast a kicked spell, you gain 2 life. 2/4 |
Joven | 3RR | Legendary Creature — Human Rogue | {R}{R}{R}, {T}: Destroy target noncreature artifact. 3/3 |