Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pardic Collaborator

3R · Creature — Human Barbarian

First strike {B}: Pardic Collaborator gets +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Scuttling Butler 3Artifact Creature — Construct At the beginning of combat on your turn, if you control two or more multicolored permanents, Scuttling Butler gains double strike until end of turn. 4/1
Viashino Firstblade 1RWCreature — Viashino Soldier Haste When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn. 2/2
Omenport Vigilante 1WCreature — Human Mercenary Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/2
Ritual of Hope 1WInstant Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.
Gerrard, Weatherlight Hero 2RWLegendary Creature — Human Soldier First strike When Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn. 3/3
Dreadwing BCreature — Zombie {1}{U}{R}: Dreadwing gets +3/+0 and gains flying until end of turn. 1/1
Flowstone Wyvern 3RRCreature — Drake Flying {R}: Flowstone Wyvern gets +2/-2 until end of turn. 3/3
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Slumbering Keepguard WCreature — Human Knight Whenever an enchantment enters the battlefield under your control, scry 1. {2}{W}: Slumbering Keepguard gets +1/+1 until end of turn for each enchantment you control. 1/1
Growth Cycle 1GInstant Target creature gets +3/+3 until end of turn. It gets an additional +2/+2 until end of turn for each card named Growth Cycle in your graveyard.
Page 113