M:tG card similarity search
2R · Creature — Dwarf
{R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Channel | GG | Sorcery | Until end of turn, any time you could activate a mana ability, you may pay 1 life. If you do, add {C}. |
Battle Rampart | 2R | Creature — Wall | Defender {T}: Target creature gains haste until end of turn. 1/3 |
Death Frenzy | 3BG | Sorcery | All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. |
Dodecapod | 4 | Artifact Creature — Golem | If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard. 3/3 |
Necropolis Fiend | 7BB | Creature — Demon | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying {X}, {T}, Exile X cards from your graveyard: Target creature gets -X/-X until end of turn. 4/5 |
Frostwind Invoker | 4U | Creature — Merfolk Wizard | Flying {8}: Creatures you control gain flying until end of turn. 3/3 |
Charming Scoundrel | 1R | Creature — Human Rogue | Haste When Charming Scoundrel enters the battlefield, choose one — • Discard a card, then draw a card. • Create a Treasure token. • Create a Wicked Role token attached to target creature you control. 1/1 |
Fylamarid | 1UU | Creature — Squid Beast | Flying Fylamarid can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn. 1/3 |
Veteran Cathar | 1G | Creature — Human Soldier | {3}{W}: Target Human gains double strike until end of turn. 2/2 |
Spirespine | 2G | Enchantment Creature — Beast | Bestow {4}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Spirespine blocks each combat if able. Enchanted creature gets +4/+1 and blocks each combat if able. 4/1 |