Card Codex

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17 May 2024: Card library updated.

Parhelion II

6WW · Legendary Artifact — Vehicle

Flying, first strike, vigilance Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 5/5

Similar cards

Color identity:
NameManaTypeText
Planar Ally 3WWCreature — Angel Flying Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.) 3/3
Confront the Assault 4WInstant Cast this spell only if a creature is attacking you. Create three 1/1 white Spirit creature tokens with flying.
Trained Arynx 1WCreature — Cat Beast Mount Whenever Trained Arynx attacks while saddled, it gains first strike until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 3/1
Sol, Advocate Eternal GWUBLegendary Creature — Dragon Angel Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) Flying, vigilance Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times. 4/4
Ihsan's Shade 3BBBLegendary Creature — Shade Knight Protection from white 5/5
Baneslayer Angel 3WWCreature — Angel Flying, first strike, lifelink, protection from Demons and from Dragons 5/5
Plover Knights 3WWCreature — Kithkin Knight Flying, first strike 3/3
Precinct Captain WWCreature — Human Soldier First strike Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token. 2/2
Recruitment Drive 2WSorcery Roll a d20. 1—9 | Create two 1/1 white Soldier creature tokens. 10—19 | Create two 2/2 white Knight creature tokens. 20 | Create three 2/2 white Knight creature tokens.
Serra's Guardian 4WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Vigilance (Attacking doesn't cause this creature to tap.) Other creatures you control have vigilance. 5/5
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