Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Pariah

2W · Enchantment — Aura

Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead.

Similar cards

Color identity:
NameManaTypeText
Vassal's Duty 3WEnchantment {1}: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.
Glarecaster 4WWCreature — Bird Cleric Flying {5}{W}: The next time damage would be dealt to Glarecaster and/or you this turn, that damage is dealt to any target instead. 3/3
Turn the Tables 3WWInstant All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
General's Kabuto 4Artifact — Equipment Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Glacial Crevasses 2REnchantment Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
Outrider en-Kor 2WCreature — Kor Rebel Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {0}: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead. 2/2
Moonmist 1GInstant Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)
Deftblade Elite WCreature — Human Soldier Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.) {1}{W}: Prevent all combat damage that would be dealt to and dealt by Deftblade Elite this turn. 1/1
Trained Pronghorn 1WCreature — Antelope Discard a card: Prevent all damage that would be dealt to Trained Pronghorn this turn. 1/1
Armament of Nyx 2WEnchantment — Aura Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)
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