M:tG card similarity search
GW · Creature — Pegasus
Flying, trample Whenever Park Heights Pegasus deals combat damage to a player, draw a card if you had two or more creatures enter the battlefield under your control this turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Flame Spill | 2R | Instant | Flame Spill deals 4 damage to target creature. Excess damage is dealt to that creature's controller instead. |
Pigment Storm | 3RR | Sorcery | Pigment Storm deals 5 damage to target creature. Excess damage is dealt to that creature's controller instead. |
Snow Mercy | 2WW | Snow Enchantment | Whenever a creature deals damage to you, put a globe counter on it. {T}, {Q}, {T}, {Q}, {T}: Tap all creatures with globe counters on them. |
Nameless Conqueror | Enchantment Creature — Human Samurai | Trample, haste 3/3 | |
Undercover Operative | 2UU | Creature — Shapeshifter Rogue | You may have Undercover Operative enter the battlefield as a copy of any creature on the battlefield, except it enters with a shield counter on it if you control that creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) 0/0 |
Orchard Strider | 4GG | Creature — Treefolk | When Orchard Strider enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) 6/4 |
Rock Badger | 4R | Creature — Badger Beast | Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.) 3/3 |
Avatar of Growth | 4GG | Creature — Elemental Avatar | This spell costs {1} less to cast for each opponent you have. Trample When Avatar of Growth enters the battlefield, each player searches their library for up to two basic land cards, puts them onto the battlefield, then shuffles. 4/4 |
Cenote Scout | G | Creature — Merfolk Scout | When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |
Merfolk Branchwalker | 1G | Creature — Merfolk Scout | When Merfolk Branchwalker enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 2/1 |