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17 May 2024: Card library updated.

Parnesse, the Subtle Brush

2UBR · Legendary Creature — Vampire Wizard

Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life. Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy. 4/4

Similar cards

Color identity:
NameManaTypeText
Mana Maze 1UEnchantment Players can't cast spells that share a color with the spell most recently cast this turn.
Unsubstantiate 1UInstant Return target spell or creature to its owner's hand.
Spatial Binding UBEnchantment Pay 1 life: Until your next upkeep, target permanent can't phase out.
Detention Vortex WEnchantment — Aura Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.
Anikthea, Hand of Erebos 2WBGLegendary Enchantment Creature — Demigod Menace Other enchantment creatures you control have menace. Whenever Anikthea enters the battlefield or attacks, exile up to one target non-Aura enchantment card from your graveyard. Create a token that's a copy of that card, except it's a 3/3 black Zombie creature in addition to its other types. 4/4
Unwind 2UInstant Counter target noncreature spell. Untap up to three lands.
Illicit Auction 3RRSorcery Each player may bid life for control of target creature. You start the bidding with a bid of 0. In turn order, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses life equal to the high bid and gains control of the creature. (This effect lasts indefinitely.)
Tablet of Epityr 1Artifact Whenever an artifact you control is put into a graveyard from the battlefield, you may pay {1}. If you do, you gain 1 life.
Silence WInstant Your opponents can't cast spells this turn.
Mana Drain UUInstant Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.
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