Card Codex

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17 May 2024: Card library updated.

Paroxysm

1R · Enchantment — Aura

Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Sigil Blessing GWInstant Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1.
Back to Nature 1GInstant Destroy all enchantments.
Cleanfall 2WSorcery — Arcane Destroy all enchantments.
Tempest of Light 2WInstant Destroy all enchantments.
Tranquil Grove 1GEnchantment {1}{G}{G}: Destroy all other enchantments.
Tranquility 2GSorcery Destroy all enchantments.
Take to the Streets 4GSorcery Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
Sacred Rites WInstant Discard any number of cards. Creatures you control get +0/+1 until end of turn for each card discarded this way.
Hag of Twisted Visions 2BCreature — Hag Warlock At the beginning of your upkeep, scry 2. 2/2
Galea, Kindler of Hope 1GWULegendary Creature — Elf Knight Vigilance You may look at the top card of your library any time. You may cast Aura and Equipment spells from the top of your library. When you cast an Equipment spell this way, it gains "When this Equipment enters the battlefield, attach it to target creature you control." 4/4
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