Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Part the Veil

3U · Instant — Arcane

Return all creatures you control to their owner's hand.

Similar cards

Color identity:
NameManaTypeText
Whiplash Trap 3UUInstant — Trap If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands.
Curious Cadaver 2UBCreature — Zombie Detective Flying When you sacrifice a Clue, return Curious Cadaver from your graveyard to your hand. 3/1
Tidehollow Sculler WBArtifact Creature — Zombie When Tidehollow Sculler enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand. 2/2
Lae'zel's Acrobatics 3WInstant Exile all nontoken creatures you control, then roll a d20. 1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step. 10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Eerie Interlude 2WInstant Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Safe Haven Land {2}, {T}: Exile target creature you control. At the beginning of your upkeep, you may sacrifice Safe Haven. If you do, return each card exiled with Safe Haven to the battlefield under its owner's control.
Monastery Loremaster 3UCreature — Djinn Wizard Megamorph {5}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Monastery Loremaster is turned face up, return target noncreature, nonland card from your graveyard to your hand. 3/2
Mesmeric Fiend 1BCreature — Nightmare Horror When Mesmeric Fiend enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card. When Mesmeric Fiend leaves the battlefield, return the exiled card to its owner's hand. 1/1
Woodland Guidance 3GSorcery Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) Exile Woodland Guidance.
Liberate 1WInstant Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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