Card Codex

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17 May 2024: Card library updated.

Passionate Archaeologist

1R · Legendary Enchantment — Background

Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."

Similar cards

Color identity:
NameManaTypeText
Steel Golem 3Artifact Creature — Golem You can't cast creature spells. 3/4
Hurl Through Hell 2BRInstant Exile target creature. Until the end of your next turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Covetous Urge U/BU/BU/BU/BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Psychic Intrusion 3UBSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
It That Heralds the End 1CCreature — Eldrazi Drone Colorless spells you cast with mana value 7 or greater cost {1} less to cast. Other colorless creatures you control get +1/+1. 2/2
Outnumber RInstant Outnumber deals damage to target creature equal to the number of creatures you control.
Acidic Soil 2RSorcery Acidic Soil deals damage to each player equal to the number of lands they control.
Mephit's Enthusiasm 1RSorcery Mephit's Enthusiasm deals 4 damage to target creature or planeswalker. If excess damage was dealt this way, note that excess damage, then you get a one-time boon with "When you cast a creature spell, it perpetually gets +X/+0, where X is the noted number."
Ire of Kaminari 3RInstant — Arcane Ire of Kaminari deals damage to any target equal to the number of Arcane cards in your graveyard.
Laccolith Rig REnchantment — Aura Enchant creature Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.
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