Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Passwall Adept

1U · Creature — Human Wizard

{2}{U}: Target creature can't be blocked this turn. 1/3

Similar cards

Color identity:
NameManaTypeText
Dragon Hunter WCreature — Human Warrior Protection from Dragons Dragon Hunter can block Dragons as though it had reach. 2/1
Stormchaser Mage URCreature — Human Wizard Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) 1/3
Mournwillow 1BGCreature — Plant Skeleton Haste Delirium — When Mournwillow enters the battlefield, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn. 3/2
Chronomantic Escape 4WWSorcery Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
Heartwood Dryad 1GCreature — Dryad Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow. 2/1
Minamo Scrollkeeper 1UCreature — Human Wizard Defender Your maximum hand size is increased by one. 2/3
Mtenda Herder WCreature — Human Scout Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) 1/1
Bloodcrazed Goblin RCreature — Goblin Berserker Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn. 2/2
Djinn of Infinite Deceits 4UUCreature — Djinn Flying {T}: Exchange control of two target nonlegendary creatures. You can't activate this ability during combat. 2/7
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