Card Codex

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17 May 2024: Card library updated.

Path of the Schemer

4B · Sorcery

Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control. It's an artifact in addition to its other types. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

Similar cards

Color identity:
NameManaTypeText
Elusen, the Giving RGWULegendary Creature — Angel Advisor Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4
Hulking Raptor 2GGCreature — Dinosaur Ward {2} At the beginning of your precombat main phase, add {G}{G}. 5/3
Imposter Mech 1UArtifact — Vehicle You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3 3/1
Riddleform 1UEnchantment Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn. {2}{U}: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Skyshroud Ranger GCreature — Elf Ranger {T}: You may put a land card from your hand onto the battlefield. Activate only as a sorcery. 1/1
Scour the Laboratory 4UUInstant Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard. Draw three cards.
Haunted Crossroads 2BEnchantment {B}: Put target creature card from your graveyard on top of your library.
Pack's Disdain 1BInstant Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control.
Fold into Aether 2UUInstant Counter target spell. If that spell is countered this way, its controller may put a creature card from their hand onto the battlefield.
Astral Arena Plane — Kolbahan No more than one creature can attack each combat. No more than one creature can block each combat. Whenever chaos ensues, Astral Arena deals 2 damage to each creature.
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