Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Path to Exile

W · Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Similar cards

Color identity:
NameManaTypeText
Urza's Sylex 3Legendary Artifact {2}{W}{W}, {T}, Exile Urza's Sylex: Each player chooses six lands they control. Destroy all other permanents. Activate only as a sorcery. When Urza's Sylex is put into exile from the battlefield, you may pay {2}. If you do, search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
Zur the Enchanter 1WUBLegendary Creature — Human Wizard Flying Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle. 1/4
Hypergenesis Sorcery Suspend 3—{1}{G}{G} Starting with you, each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Sakura-Tribe Scout GCreature — Snake Shaman Scout {T}: You may put a land card from your hand onto the battlefield. 1/1
Merrow Harbinger 3UCreature — Merfolk Wizard Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top. 2/3
Congregation at Dawn GGWInstant Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
Dark Petition 3BBSorcery Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
Walking Atlas 2Artifact Creature — Construct {T}: You may put a land card from your hand onto the battlefield. 1/1
Journey of Discovery 2GSorcery Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)
Scaled Herbalist 1GCreature — Lizard Druid {T}: You may put a land card from your hand onto the battlefield. 1/3
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