M:tG card similarity search
2G · Creature — Human Scout
When Patient Naturalist enters the battlefield, mill three cards. Put a land card from among the milled cards into your hand. If you can't, create a Treasure token. (To mill three cards, put the top three cards of your library into your graveyard.) 2/3
Name | Mana | Type | Text |
---|---|---|---|
Deranged Assistant | 1U | Creature — Human Wizard | {T}, Mill a card: Add {C}. (To mill a card, put the top card of your library into your graveyard.) 1/1 |
Wrenn and Realmbreaker | 1GG | Legendary Planeswalker — Wrenn | Lands you control have "{T}: Add one mana of any color." [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. [−2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. [−7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard." Loyalty 4 |
Greedy Freebooter | B | Creature — Human Pirate | When Greedy Freebooter dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 1/1 |
Nicanzil, Current Conductor | GU | Legendary Creature — Merfolk Scout | Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped. Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil, Current Conductor. 2/3 |
Academy Manufactor | 3 | Artifact Creature — Assembly-Worker | If you would create a Clue, Food, or Treasure token, instead create one of each. 1/3 |
Wurmskin Forger | 5GG | Creature — Elf Warrior | When Wurmskin Forger enters the battlefield, distribute three +1/+1 counters among one, two, or three target creatures. 2/2 |
Unexplained Vision | 4U | Sorcery | Draw three cards. Adamant — If at least three blue mana was spent to cast this spell, scry 3. |
Turntimber Sower | 2G | Creature — Elf Druid | Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand. 3/3 |
Tainted Monkey | 1B | Creature — Monkey | {T}: Choose a word. Target player mills a card. If a card with the chosen word in its text box was milled this way, they lose 3 life. 1/1 |
Burrowing Razormaw | 2G | Creature — Beast | When Burrowing Razormaw dies, mill four cards. (Put the top four cards of your library into your graveyard.) 4/2 |