Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Patriar's Humiliation

W · Instant

Target creature perpetually loses all abilities, then Patriar's Humiliation deals damage to it equal to the number of creatures you control.

Similar cards

Color identity:
NameManaTypeText
Sword of the Ages 6Artifact Sword of the Ages enters the battlefield tapped. {T}, Sacrifice Sword of the Ages and any number of creatures you control: Sword of the Ages deals X damage to any target, where X is the total power of the creatures sacrificed this way, then exile Sword of the Ages and those creature cards.
Gutter Grime 4GEnchantment Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
Sphere of Grace 3WEnchantment If a black source would deal damage to you, prevent 2 of that damage.
Ignite Memories 4RSorcery Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Cass, Hand of Vengeance 2RWLegendary Creature — Human Ranger Vigilance Whenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature. 4/3
Reverent Hunter 2GCreature — Human Archer When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/1
Forktail Sweep 1RSorcery — Adventure Forktail Sweep deals 1 damage to each creature you don't control. (Then exile this card. You may cast the creature later from exile.)
Arcbond 2RInstant Choose target creature. Whenever that creature is dealt damage this turn, it deals that much damage to each other creature and each player.
Well Done 2RRSorcery Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller.
Withering Wisps 1BBEnchantment At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps. {B}: Withering Wisps deals 1 damage to each creature and each player. Activate no more times each turn than the number of snow Swamps you control.
Page 80