M:tG card similarity search
3B · Enchantment — Aura
Enchant creature Enchanted creature gets +2/-2. Threshold — Enchanted creature gets an additional +2/-2 as long as seven or more cards are in your graveyard.
Name | Mana | Type | Text |
---|---|---|---|
Captivating Vampire | 1BB | Creature — Vampire | Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types. 2/2 |
Underworld Cerberus | 3BR | Creature — Dog | Underworld Cerberus can't be blocked except by three or more creatures. Cards in graveyards can't be the targets of spells or abilities. When Underworld Cerberus dies, exile it and each player returns all creature cards from their graveyard to their hand. 6/6 |
Darklit Gargoyle | 1W | Artifact Creature — Gargoyle | Flying {B}: Darklit Gargoyle gets +2/-1 until end of turn. 1/2 |
Guul Draz Specter | 2BB | Creature — Specter | Flying Guul Draz Specter gets +3/+3 as long as an opponent has no cards in hand. Whenever Guul Draz Specter deals combat damage to a player, that player discards a card. 2/2 |
Plea for Guidance | 5W | Sorcery | Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle. |
Retrieve | 2G | Sorcery | Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve. |
Terashi's Grasp | 2W | Sorcery — Arcane | Destroy target artifact or enchantment. You gain life equal to its mana value. |
Caustic Tar | 4BB | Enchantment — Aura | Enchant land Enchanted land has "{T}: Target player loses 3 life." |
Vortex Runner | 2U | Creature — Human Wizard | As long as you control eight or more lands, Vortex Runner gets +1/+0 and can't be blocked. 2/3 |
Loaming Shaman | 2G | Creature — Centaur Shaman | When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from their graveyard into their library. 3/2 |