Card Codex

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17 May 2024: Card library updated.

Patrol Signaler

1W · Creature — Kithkin Soldier

{1}{W}, {Q}: Create a 1/1 white Kithkin Soldier creature token. ({Q} is the untap symbol.) 1/1

Similar cards

Color identity:
NameManaTypeText
Goldmeadow Harrier WCreature — Kithkin Soldier {W}, {T}: Tap target creature. 1/1
Hunted Bonebrute 2BCreature — Skeleton Beast Menace When Hunted Bonebrute enters the battlefield, target opponent creates two 1/1 white Dog creature tokens. When Hunted Bonebrute dies, each opponent loses 3 life. Disguise {1}{B} 6/2
Illuminate History 2RRSorcery — Lesson Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token.
Drogskol Infantry 1WCreature — Spirit Soldier Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/2
Jungleborn Pioneer 2GCreature — Merfolk Scout When Jungleborn Pioneer enters the battlefield, create a 1/1 blue Merfolk creature token with hexproof. (It can't be the target of spells or abilities your opponents control.) 2/2
Oathsworn Giant 4WWCreature — Giant Soldier Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4
Emissary of the Sleepless 4WCreature — Spirit Flying When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying. 2/4
Spirit Bonds 1WEnchantment Whenever a nontoken creature enters the battlefield under your control, you may pay {W}. If you do, create a 1/1 white Spirit creature token with flying. {1}{W}, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Valor of the Worthy WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. When enchanted creature leaves the battlefield, create a 1/1 white Spirit creature token with flying.
Llanowar Cavalry 2GCreature — Human Soldier {W}: Llanowar Cavalry gains vigilance until end of turn. 1/4
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