Card Codex

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17 May 2024: Card library updated.

Patron of the Moon

5UU · Legendary Creature — Spirit

Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) Flying {1}: Put up to two land cards from your hand onto the battlefield tapped. 5/4

Similar cards

Color identity:
NameManaTypeText
Nazgûl Battle-Mace 5Artifact — Equipment Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent.) Equip {3}
Millicent, Restless Revenant 5WULegendary Creature — Spirit Soldier This spell costs {1} less to cast for each Spirit you control. Flying Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying. 4/4
A-Tatyova, Steward of Tides GGULegendary Creature — Merfolk Druid Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 4/4 Elemental creature with haste. It's still a land. 4/4
Tatyova, Steward of Tides GGULegendary Creature — Merfolk Druid Land creatures you control have flying. Whenever a land enters the battlefield under your control, if you control seven or more lands, up to one target land you control becomes a 3/3 Elemental creature with haste. It's still a land. 3/3
Sea Gate Restoration 4UUUSorcery Draw cards equal to the number of cards in your hand plus one. You have no maximum hand size for the rest of the game.
Yuki-Onna 3RCreature — Spirit When Yuki-Onna enters the battlefield, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. 3/1
High Marshal Arguel 1WBLegendary Creature — Vampire Knight When High Marshal Arguel dies, conjure a card named Arguel's Blood Fast onto the battlefield and you may transform it. If you control an enchantment named Arguel's Blood Fast and a land named Temple of Aclazotz, instead create two 4/3 white and black Vampire Demon creature tokens with flying. 3/1
Dark Petition 3BBSorcery Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}.
Prismatic Geoscope 5Artifact Prismatic Geoscope enters the battlefield tapped. Domain — {T}: Add X mana in any combination of colors, where X is the number of basic land types among lands you control.
Mindleech Ghoul 1BCreature — Zombie Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Mindleech Ghoul exploits a creature, each opponent exiles a card from their hand. 2/2
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