Card Codex

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17 May 2024: Card library updated.

Patron of the Nezumi

5BB · Legendary Creature — Spirit

Rat offering (You may cast this card any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life. 6/6

Similar cards

Color identity:
NameManaTypeText
Tornado 4GEnchantment Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {2}{G}, Pay 3 life for each velocity counter on Tornado: Destroy target permanent and put a velocity counter on Tornado. Activate only once each turn.
Turntimber Ascetic 4GCreature — Giant Cleric When Turntimber Ascetic enters the battlefield, you gain 3 life. 5/4
Not Forgotten 1WSorcery Put target card from a graveyard on the top or bottom of its owner's library. Create a 1/1 white Spirit creature token with flying.
Hill Giant Herdgorger 4GGCreature — Giant When Hill Giant Herdgorger enters the battlefield, you gain 3 life. 7/6
Lone Missionary 1WCreature — Kor Monk When Lone Missionary enters the battlefield, you gain 4 life. 2/1
Skittish Valesk 6RCreature — Beast At the beginning of your upkeep, flip a coin. If you lose the flip, turn Skittish Valesk face down. Morph {5}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5
Elder Land Wurm 4WWWCreature — Dragon Wurm Defender, trample When Elder Land Wurm blocks, it loses defender. 5/5
Cloudsteel Kirin 2WArtifact Creature — Equipment Kirin Flying Equipped creature has flying and "You can't lose the game and your opponents can't win the game." Reconfigure {5} ({5}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 3/2
Clarion Spirit 1WCreature — Spirit Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying. 2/2
Highland Game 1GCreature — Elk When Highland Game dies, you gain 2 life. 2/1
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