M:tG card similarity search
6GG · Legendary Creature — Spirit
Snake offering (You may cast this card any time you could cast an instant by sacrificing a Snake and paying the difference in mana costs between this and the sacrificed Snake. Mana cost includes color.) {T}: Untap all Forests and all green creatures. Activate only once each turn. 7/7
Name | Mana | Type | Text |
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Dungeon Delver | 1U | Legendary Enchantment — Background | Commander creatures you own have "Room abilities of dungeons you own trigger an additional time." |
Mob Rule | 4RR | Sorcery | Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. |
Inexorable Blob | 2G | Creature — Ooze | Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking. 3/3 |
Kami of Terrible Secrets | 3B | Creature — Spirit | When Kami of Terrible Secrets enters the battlefield, if you control an artifact and an enchantment, you draw a card and you gain 1 life. 3/4 |
Clockwork Drawbridge | W | Artifact Creature — Wall | Defender {2}{W}, {T}: Tap target creature. 0/3 |
Dazzling Ramparts | 4W | Creature — Wall | Defender {1}{W}, {T}: Tap target creature. 0/7 |
Filigree Sages | 3U | Artifact Creature — Vedalken Wizard | {2}{U}: Untap target artifact. 2/3 |
Land's Edge | 1RR | World Enchantment | Discard a card: If the discarded card was a land card, Land's Edge deals 2 damage to target player or planeswalker. Any player may activate this ability. |
Angel's Trumpet | 3 | Artifact | All creatures have vigilance. At the beginning of each player's end step, tap all untapped creatures that player controls that didn't attack this turn. Angel's Trumpet deals damage to the player equal to the number of creatures tapped this way. |
True Identity | 1W | Enchantment | Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) |