Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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W · Instant

Prevent all damage a source of your choice would deal this turn.

Similar cards

Color identity:
NameManaTypeText
Druid's Deliverance 1GInstant Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Revealing Wind 2GInstant Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
Glacial Crevasses 2REnchantment Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.
Soldevi Heretic 2UCreature — Human Cleric {W}, {T}: Prevent the next 2 damage that would be dealt to target creature this turn. Target opponent may draw a card. 2/2
Pie-roclasm 3RRSorcery — Adventure Pie-roclasm deals π damage to each non-Clown creature. (How to calculate π isn't important. It's a smidgen more than 3.)
Zebra Unicorn 2GWCreature — Unicorn Whenever Zebra Unicorn deals damage, you gain that much life. 2/2
Glyph of Destruction RInstant Target blocking Wall you control gets +10/+0 until end of combat. Prevent all damage that would be dealt to it this turn. Destroy it at the beginning of the next end step.
Battlefield Medic 1WCreature — Human Cleric {T}: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield. 1/1
Fend Off 1WInstant Prevent all combat damage that would be dealt by target creature this turn. Cycling {2} ({2}, Discard this card: Draw a card.)
Serpentine Spike 5RRSorcery Devoid (This card has no color.) Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
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