Card Codex

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17 May 2024: Card library updated.

Peace Talks

1W · Sorcery

This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

Similar cards

Color identity:
NameManaTypeText
Off Balance WInstant Target creature can't attack or block this turn.
Triton Shorestalker UCreature — Merfolk Rogue Triton Shorestalker can't be blocked. 1/1
Mogg Conscripts RCreature — Goblin Mogg Conscripts can't attack unless you've cast a creature spell this turn. 2/2
Dovin's Veto WUInstant This spell can't be countered. Counter target noncreature spell.
Shrouded Serpent 4UUUCreature — Serpent Whenever Shrouded Serpent attacks, defending player may pay {4}. If that player doesn't, Shrouded Serpent can't be blocked this turn. 4/4
Shield Mare 1WWCreature — Horse Shield Mare can't be blocked by red creatures. When Shield Mare enters the battlefield or becomes the target of a spell or ability an opponent controls, you gain 3 life. 2/3
Biolume Serpent Creature — Serpent Sacrifice two Islands: Biolume Serpent can't be blocked this turn. 4/4
Sphinx of the Final Word 5UUCreature — Sphinx This spell can't be countered. Flying, hexproof Instant and sorcery spells you control can't be countered. 5/5
Harbor Serpent 4UUCreature — Serpent Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Harbor Serpent can't attack unless there are five or more Islands on the battlefield. 5/5
Last Word 2UUInstant This spell can't be countered. Counter target spell.
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