M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Dragon Breath | 1R | Enchantment — Aura | Enchant creature Enchanted creature has haste. {R}: Enchanted creature gets +1/+0 until end of turn. When a creature with mana value 6 or greater enters the battlefield, you may return Dragon Breath from your graveyard to the battlefield attached to that creature. |
Magus of the Abyss | 3B | Creature — Human Wizard | At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated. 4/3 |
Blossom-Clad Werewolf | Creature — Werewolf | {T}: Add two mana of any one color. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4 | |
Eliminate | 1B | Instant | Destroy target creature or planeswalker with mana value 3 or less. |
Flurry of Horns | 4R | Sorcery | Create two 2/3 red Minotaur creature tokens with haste. |
Intrepid Hero | 2W | Creature — Human Soldier | {T}: Destroy target creature with power 4 or greater. 1/1 |
Sheltered Aerie | 2G | Enchantment — Aura | Enchant land Enchanted land has "{T}: Add two mana of any one color." |
Wrench Mind | BB | Sorcery | Target player discards two cards unless they discard an artifact card. |
Whiplash Trap | 3UU | Instant — Trap | If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost. Return two target creatures to their owners' hands. |
Settle the Score | 2BB | Sorcery | Exile target creature. Put two loyalty counters on a planeswalker you control. |