Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Peace of Mind

1W · Enchantment

{W}, Discard a card: You gain 3 life.

Similar cards

Color identity:
NameManaTypeText
Cabal Inquisitor 1BCreature — Human Minion Threshold — {1}{B}, {T}, Exile two cards from your graveyard: Target player discards a card. Activate only as a sorcery and only if seven or more cards are in your graveyard. 1/1
Shadow of the Grave 1BInstant Return to your hand all cards in your graveyard that you cycled or discarded this turn.
Rabid Bloodsucker 4BCreature — Vampire Flying (This creature can't be blocked except by creatures with flying or reach.) When Rabid Bloodsucker enters the battlefield, each player loses 2 life. 3/2
Decimator Web 4Artifact {4}, {T}: Target opponent loses 2 life, gets a poison counter, then mills six cards.
Kalastria Nightwatch 4BCreature — Vampire Warrior Ally Whenever you gain life, Kalastria Nightwatch gains flying until end of turn. 4/5
Stronghold Arena 1BEnchantment Kicker {G} and/or {W} (You may pay an additional {G} and/or {W} as you cast this spell.) When Stronghold Arena enters the battlefield, you gain 3 life for each time it was kicked. Whenever one or more creatures you control deal combat damage to a player, you may reveal the top card of your library and put it into your hand. If you do, you lose life equal to its mana value.
Queen Kayla bin-Kroog 1RWLegendary Creature — Human Noble {4}, {T}: Discard all the cards in your hand, then draw that many cards. You may choose an artifact or creature card with mana value 1 you discarded this way, then do the same for artifact or creature cards with mana values 2 and 3. Return those cards to the battlefield. Activate only as a sorcery. 2/3
Vectis Dominator 1WBArtifact Creature — Human Wizard {T}: Tap target creature unless its controller pays 2 life. 0/2
Chilling Apparition 2BCreature — Spirit {B}: Regenerate Chilling Apparition. Whenever Chilling Apparition deals combat damage to a player, that player discards a card. 1/1
Down for Repairs 2BSorcery Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Destroy up to one target Attraction that player controls. (It's put into their junkyard.)
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