M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Grusilda, Monster Masher | 3BR | Legendary Creature — Zombie Villain | Combined, enchanted, and equipped creatures you control have menace. {3}{B}{R}, {T}: Put two target creature cards from graveyards onto the battlefield combined into one creature under your control. (Its power is equal to their total power, its toughness is equal to their total toughness, and it has their names, mana costs, types, text boxes, etc.) 4/4 |
| Sheoldred's Restoration | 3B | Sorcery | Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Return target creature card from your graveyard to the battlefield. If this spell was kicked, you gain life equal to that card's mana value. Otherwise, you lose that much life. Exile Sheoldred's Restoration. |
| Necromancer's Magemark | 2B | Enchantment — Aura | Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead. |
| Ondu Cleric | 1W | Creature — Kor Cleric Ally | Whenever Ondu Cleric or another Ally enters the battlefield under your control, you may gain life equal to the number of Allies you control. 1/1 |
| Oak Street Innkeeper | 2G | Creature — Elf | As long as it's not your turn, tapped creatures you control have hexproof. 1/2 |
| Rally the Peasants | 2W | Instant | Creatures you control get +2/+0 until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| River Merfolk | UU | Creature — Merfolk | {U}: River Merfolk gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 2/1 |
| Coordinated Charge | 4W | Instant | Creatures you control get +2/+1 until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) |
| Ravenous Leucrocota | 3G | Creature — Beast | Vigilance {6}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 2/4 |
| Ritual of Hope | 1W | Instant | Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead. |