Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Peek

U · Instant

Look at target player's hand. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Field Research 2USorcery Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Draw two cards. If this spell was kicked, draw three cards instead.
Book Devourer 5RCreature — Beast Trample Whenever Book Devourer deals combat damage to a player, you may discard all the cards in your hand. If you do, draw that many cards. 4/5
Telim'Tor's Edict RInstant Exile target permanent you own or control. Draw a card at the beginning of the next turn's upkeep.
Praetor's Grasp 1BBSorcery Search target opponent's library for a card and exile it face down. Then that player shuffles. You may look at and play that card for as long as it remains exiled.
Carrier Pigeons 3WCreature — Bird Flying When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep. 1/1
Burnout 1RInstant Counter target instant spell if it's blue. Draw a card at the beginning of the next turn's upkeep.
Elusen, the Giving RGWULegendary Creature — Angel Advisor Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4
Jace, the Living Guildpact 2UULegendary Planeswalker — Jace [+1]: Look at the top two cards of your library. Put one of them into your graveyard. [−3]: Return another target nonland permanent to its owner's hand. [−8]: Each player shuffles their hand and graveyard into their library. You draw seven cards. Loyalty 5
Fissure Wizard 1RCreature — Goblin Wizard When Fissure Wizard enters the battlefield, you may discard a card. If you do, draw a card. 2/1
A-Mentor's Guidance 1USorcery When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard. Scry 1, then draw a card.
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