M:tG card similarity search
3G · Creature — Elf Druid
When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able. 3/2
Name | Mana | Type | Text |
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Mardu Roughrider | 2RWB | Creature — Orc Warrior | Whenever Mardu Roughrider attacks, target creature can't block this turn. 5/4 |
Yare | 2W | Instant | Target creature defending player controls gets +3/+0 until end of turn. That creature can block up to two additional creatures this turn. |
Karplusan Yeti | 3RR | Creature — Yeti | {T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti. 3/3 |
Rotfeaster Maggot | 4B | Creature — Insect | When Rotfeaster Maggot enters the battlefield, exile target creature card from a graveyard. You gain life equal to that card's toughness. 3/5 |
Mark for Death | 3R | Sorcery | Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn. |
Castle Embereth | Land | Castle Embereth enters the battlefield tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn. | |
Greven, Predator Captain | 3BR | Legendary Creature — Phyrexian Human Warrior | Menace Greven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn. Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness. 5/5 |
Sabertooth Alley Cat | 1RR | Creature — Cat | Sabertooth Alley Cat attacks each combat if able. {1}{R}: Creatures without defender can't block Sabertooth Alley Cat this turn. 2/1 |
Goldenhide Ox | 5G | Enchantment Creature — Ox | Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. 5/4 |
Cenote Scout | G | Creature — Merfolk Scout | When Cenote Scout enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.) 1/1 |