Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Peema Outrider

2GG · Creature — Elf Artificer

Trample Fabricate 1 (When this creature enters the battlefield, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.) 3/3

Similar cards

Color identity:
NameManaTypeText
Nishoba Brawler 1GCreature — Cat Warrior Trample Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control. */3
Tangle Hulk 5Artifact Creature — Phyrexian Beast {2}{G}: Regenerate Tangle Hulk. 5/3
Skarrg Guildmage RGCreature — Human Shaman {R}{G}: Creatures you control gain trample until end of turn. {1}{R}{G}: Target land you control becomes a 4/4 Elemental creature until end of turn. It's still a land. 2/2
Timber Shredder Creature — Werewolf Trample At the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder. 4/2
Nath of the Gilt-Leaf 3BGLegendary Creature — Elf Warrior At the beginning of your upkeep, you may have target opponent discard a card at random. Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token. 4/4
Tromp the Domains 5GSorcery Domain — Until end of turn, creatures you control gain trample and get +1/+1 for each basic land type among lands you control.
Goblin Artillery 1RRCreature — Goblin Warrior {T}: Goblin Artillery deals 2 damage to any target and 3 damage to you. 1/3
Elvish Champion 1GGCreature — Elf Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 2/2
Angry Mob 2WWCreature — Human Trample As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2. 2+*/2+*
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Page 145