Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Peer Pressure

3U · Sorcery

Choose a creature type. If you control more creatures of that type than each other player, you gain control of all creatures of that type. (This effect lasts indefinitely.)

Similar cards

Color identity:
NameManaTypeText
Deathcap Cultivator 1GCreature — Human Druid {T}: Add {B} or {G}. Delirium — Deathcap Cultivator has deathtouch as long as there are four or more card types among cards in your graveyard. 2/1
Tangletrove Kelp 5UUArtifact Creature — Clue Plant Ward {2} At the beginning of each combat, other Clues you control become 6/6 Plant creatures in addition to their other types until end of turn. {2}, Sacrifice Tangletrove Kelp: Draw a card. 6/6
Waterspout Weavers 3UUCreature — Merfolk Wizard Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers, you may reveal it. If you do, each creature you control gains flying until end of turn. 3/3
Kami of Transmutation 1WCreature — Spirit When Kami of Transmutation enters or leaves the battlefield, choose one — • Each permanent card in your hand perpetually becomes an artifact in addition to its other types. • Each permanent card in your hand perpetually becomes an enchantment in addition to its other types. 2/2
Cryptic Gateway 5Artifact Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Moritte of the Frost 2GUULegendary Snow Creature — Shapeshifter Changeling (This card is every creature type.) You may have Moritte of the Frost enter the battlefield as a copy of a permanent you control, except it's legendary and snow in addition to its other types and, if it's a creature, it enters with two additional +1/+1 counters on it and has changeling. 0/0
For the Ancestors 2GInstant Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Coward 1RSorcery Target creature can't block this turn and becomes a Coward in addition to its other types until end of turn. Time travel.
Master Biomancer 2GUCreature — Elf Wizard Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types. 2/4
Mask of Intolerance 2Artifact At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.
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