Card Codex

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17 May 2024: Card library updated.

Peer Through Depths

1U · Instant — Arcane

Look at the top five cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Quash 2UUInstant Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
River Song's Diary 3Artifact Imprint — Whenever a player casts an instant or sorcery spell from their hand, exile it instead of putting it into a graveyard as it resolves. At the beginning of your upkeep, if there are four or more cards exiled with River Song's Diary, choose one of them at random. You may cast it without paying its mana cost.
Arcane Bombardment 4RREnchantment Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.
Wickerwing Effigy 3Artifact Creature — Scarecrow Defender You may look at the top card of your library any time. You may cast creature spells from the top of your library. Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1. 1/4
Chancellor of the Spires 4UUUCreature — Phyrexian Sphinx You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent mills seven cards. Flying When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. 5/7
Psychic Network UEnchantment Each player plays with the top card of their library held against their forehead, revealed to each other player.
Vault 13: Dweller's Journey 3WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each player, exile up to one other target enchantment or creature that player controls until Vault 13 leaves the battlefield. II — You gain 2 life and scry 2. III — Return two cards exiled with Vault 13 to the battlefield under their owners' control and put the rest on the bottom of their owners' libraries.
Wrenn and Seven 3GGLegendary Planeswalker — Wrenn [+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. [0]: Put any number of land cards from your hand onto the battlefield tapped. [−3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." [−8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." Loyalty 5
Bank Job 1BREnchantment At the beginning of your upkeep, exile the bottom creature card of your library. You may cast that card this turn. At the beginning of the next end step, if that card is still exiled, put it into your graveyard and create a Treasure token.
Tazeem Roilmage 1UCreature — Merfolk Wizard Kicker {4} (You may pay an additional {4} as you cast this spell.) When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand. 2/1
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