M:tG card similarity search
1UU · Enchantment — Aura
Enchant creature {U}: Untap enchanted creature. {U}: Enchanted creature gains flying until end of turn. {U}: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.) {1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Annex | 2UU | Enchantment — Aura | Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land. |
Conquer | 3RR | Enchantment — Aura | Enchant land You control enchanted land. |
Spectra Ward | 3WW | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.) |
Serra's Sanctum | Legendary Land | {T}: Add {W} for each enchantment you control. | |
Hush | 3G | Sorcery | Destroy all enchantments. Cycling {2} ({2}, Discard this card: Draw a card.) |
Narcolepsy | 1U | Enchantment — Aura | Enchant creature At the beginning of each upkeep, if enchanted creature is untapped, tap it. |
Confiscate | 4UU | Enchantment — Aura | Enchant permanent You control enchanted permanent. |
Ragged Veins | 1B | Enchantment — Aura | Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life. |
Lay Claim | 5UU | Enchantment — Aura | Enchant permanent You control enchanted permanent. Cycling {2} ({2}, Discard this card: Draw a card.) |
Regent's Authority | W | Instant | Target creature gets +2/+2 until end of turn. If it's an enchantment creature or legendary creature, instead put a +1/+1 counter on it and it gets +1/+1 until end of turn. |