M:tG card similarity search
2W · Enchantment
Put a card from your hand on top of your library: The next time a black or red source of your choice would deal damage this turn, prevent that damage.
Name | Mana | Type | Text |
---|---|---|---|
Lancers en-Kor | 3WW | Creature — Kor Soldier | Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. 3/3 |
Phytohydra | 2GWW | Creature — Plant Hydra | If damage would be dealt to Phytohydra, put that many +1/+1 counters on it instead. 1/1 |
Prismatic Ward | 1W | Enchantment — Aura | Enchant creature As Prismatic Ward enters the battlefield, choose a color. Prevent all damage that would be dealt to enchanted creature by sources of the chosen color. |
Chronomantic Escape | 4WW | Sorcery | Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) |
Skyreaping | 1G | Sorcery | Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) |
Emberwilde Captain | 3R | Creature — Djinn Pirate | When Emberwilde Captain enters the battlefield, you become the monarch. Whenever an opponent attacks you while you're the monarch, Emberwilde Captain deals damage to that player equal to the number of cards in their hand. 4/2 |
Restore the Peace | 1WU | Instant | Return each creature that dealt damage this turn to its owner's hand. |
Soul Link | 1WB | Enchantment — Aura | Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life. |
Stuffy Doll | 5 | Artifact Creature — Construct | Indestructible As Stuffy Doll enters the battlefield, choose a player. Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player. {T}: Stuffy Doll deals 1 damage to itself. 0/1 |
Indoraptor, the Perfect Hybrid | 1B/GR | Legendary Creature — Dinosaur Mutant | Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Menace Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. 3/1 |